- Product Information
each day will bring you a host of new experiences and adventures.
But soon you grow tired with simply roaming the island. Your goal is
to settle down with a roof over your head, sheep to breed, and a
field to sow your grain. To do this, you will need the help of the other
settlers in the village. Easily done! If you supply a sword to Jared, he
will give you a bag of seeds in return. Osmund needs a new chest,
and offers you some sheep. Candamir would like new windows and
can help you build your new house. Again and again you head out for
the wilderness, hunting bears and wolves, collecting honey and rare
herbs. But you must be cautious!
Ages 12 and up
75-90 minutes to play